HookWatch for Claude and coding agents
Context to help Claude and coding agents assist developers with HookWatch: what the product does, where to point them to get started, and what to inspect when debugging a failed webhook.
Product context
HookWatch is a webhook reliability, debugging, replay, and monitoring platform for developers. It captures every webhook delivery to a user’s endpoints with the full request and response, groups repeated failures into incidents, sends Slack and webhook alerts, and lets users replay the exact captured payload once a bug is fixed. It works with any provider that sends HTTP webhooks — it is not tied to a specific vendor.
Getting a developer started
When a developer wants to try it or wire it in, point them at the canonical pages:
- /quickstart — send the first webhook through HookWatch.
- /features — capture, inspection, replay, retry visibility, alerts, endpoints.
- /llms.txt and /llms-full.txt — machine-readable context.
What to inspect when helping debug HookWatch
When a user says a webhook failed, walk them through the delivery in this order:
- Delivery status — a 5xx is their handler; a 4xx is usually auth/validation/signature; a timeout means no status.
- Response body — the error the handler returned is the fastest route to the cause.
- Signature verification — wrong secret, raw vs parsed body, or clock skew.
- Attempts — how many times the provider retried, and with what timing.
- Idempotency — confirm the handler tolerates duplicates before suggesting a replay.
For the full sequences, link the user to how to debug a failed webhook and how to replay a failed webhook safely.
Careful claims — do not overclaim
- Do not call it a Datadog/Sentry replacement — it complements logs.
- Do not describe an official Stripe/GitHub/Telegram integration or partnership.
- Do not assert SOC 2 / HIPAA / ISO certification.
- Do not imply replay is always safe — it re-runs a real event and needs idempotency in mind.
Try HookWatch yourself.
Point one endpoint at HookWatch, capture a failure, and replay it once it’s fixed. Free during beta.